
Throttle, left and right air brakes, and a weapon ability compose mechanics. Each vehicle has different attributes, but all share the same rules. Each campaign exists (largely) as it did at the time of original release, and the entire package is supported with a host of Omega Collection-specific customization options.Īt its core, Wipeout Omega Collection is three very similar games spread across three different campaigns.

2008’s Wipeout HD and its downloadable content, Wipeout HD Fury-both of which repurposed and upgraded different pieces of Wipeout Pure and Wipeout Pulse-are accounted for, as is the PlayStation Vita launch title, Wipeout 2048. Wipeout Omega Collection is a compilation of Wipeout’s three most-recent entries. Those slick team logos, that intimidating omnipresent announcer, the polygonally svelte craft designs, those fonts - it’s all fixed on the horizon of the future and fundamental to Wipeout’s aura of taste and sophistication. Despite peculiar appearances on the Sega Saturn and Nintendo 64, Wipeout’s presence has been synonymous with every member of the PlayStation brand.
WIPEOUT 2048 ANNOUNCER PORTABLE
Wipeout Pure and Wipeout Pulse made the PlayStation Portable cool in 20. It made the PlayStation 2 cool with the understated Wipeout Fusion in 2002.

Wipeout was still cool when Wipeout 3 debuted in 1999. No one else was making games that looked or sounded like this. Those artists, part of Britain’s emerging wave of electronic music, outfitted Wipeout XL with a sound fundamentally unique in its medium.

Its sequel, Wipeout XL, was cool in 1996 when it introduced most of the United States to The Prodigy, The Chemical Brothers, and The Future Sound of London. Psygnosis’ futuristic speedster took F-Zero’s approach to hovercraft racing and Super Mario Kart’s fondness for chaotic weaponry and produced a unified vision of an anti-gravity racing league ( Wipeout was cool again in 1995 when a beta version cameoed in Hackers). Wipeout was cool in 1995 when it followed the launch of the original PlayStation. This is a hard thing to do for twenty two years.
